mirror of
https://codeberg.org/cblanken/boggler.git
synced 2026-07-26 03:29:26 -04:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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a764a41ff6 | ||
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6dba9313d5 |
@@ -18,7 +18,7 @@ To use the script to solve a Boggle board, you'll need to do a few things first.
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d,f,e,y
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n,m,e,qu
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```
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2. Find or create a dictionary wordlist file
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2. Find or create a dictionary wordlist file or create your own
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The dictionary wordlist should have each word on a single line like so
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```console
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@@ -44,7 +44,7 @@ To use the script to solve a Boggle board, you'll need to do a few things first.
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3. Split the dictionary wordlist into separate files based on the first letter of each word.
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To split an English wordlist, use the `split_wordlist_alpha.sh` script like so:
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To split an English wordlist the `split_wordlist_alpha.sh` script can be used like so:
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```console
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$ split_wordlist_alpha.sh my_wordlist.txt .
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```
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@@ -97,6 +97,7 @@ BOARD
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+---------------+
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| O | W | H | A |
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+---------------+
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Starting @ (0, 0)
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╭──────────┬──────────────────────────────────────────────────────────────────╮
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│ Word │ Path │
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@@ -141,7 +142,8 @@ BOARD
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│ aia │ [(0, 1), (0, 2), (1, 2)] │
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│ aias │ [(0, 1), (0, 2), (1, 2), (2, 3)] │
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╰────────┴──────────────────────────────────────────────────╯
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Starting @ (0,2)
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Starting @ (0,
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2)
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╭──────┬──────╮
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│ Word │ Path │
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├──────┼──────┤
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@@ -252,7 +254,8 @@ Starting @ (0,2)
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│ yap │ [(1, 3), (1, 2), (0, 3)] │
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│ yas │ [(1, 3), (1, 2), (2, 3)] │
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╰──────┴──────────────────────────╯
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Starting @ (2, 0)
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Starting @ (2,
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0)
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╭──────┬──────╮
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│ Word │ Path │
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├──────┼──────┤
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@@ -388,4 +391,4 @@ Navigate to the project root folder and run the following.
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Run `poetry build`
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# License
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The included [wordlists](boggler/wordlists) are covered by their respective licenses. All other files [MIT](LICENSE) © Cameron Blankenbuehler
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The included [wordlists](src/boggler/wordlists) are covered by their respective licenses. All other files MIT © Cameron Blankenbuehler
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Executable
+135
@@ -0,0 +1,135 @@
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from __future__ import annotations
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class BoardCell:
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"""Boggle Board cell"""
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def __init__(
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self, row: int, col: int, letters: str, adjacent_cells: list[BoardCell] = None
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) -> None:
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self.__row: int = row
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self.__col: int = col
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self.__pos: tuple[int, int] = (self.__row, self.__col)
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self.__letters: str = letters
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self.__adjacent_cells: list[BoardCell] = adjacent_cells
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@property
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def row(self) -> int:
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"""Getter for row property"""
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return self.__row
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@property
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def col(self) -> int:
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"""Getter for col property"""
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return self.__col
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@property
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def pos(self) -> tuple[int, int]:
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"""Getter for pos property"""
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return self.__pos
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@property
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def letters(self) -> str:
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"""Getter for letter property"""
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return self.__letters
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@property
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def adjacent_cells(self) -> list[BoardCell]:
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"""Getter for adjacent_cells property"""
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return self.__adjacent_cells
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@adjacent_cells.setter
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def adjacent_cells(self, value):
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self.__adjacent_cells = value
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def __str__(self):
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return f"({self.__row}, {self.__col}): {self.__letters}"
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def __repr__(self):
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return f"(BoardCell({self.__row}, {self.__col}): {self.__letters}"
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class BoggleBoard:
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"""Boggle board structure"""
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def __init__(self, board: list[list[str]], max_word_len: int = 14) -> None:
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self.__height: int = len(board)
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self.__width: int = len(board[0]) if self.__height > 0 else 0
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self.__board_list = board
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self.__board: dict[tuple[int, int], BoardCell] = {}
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# Max word length is limited by size of the board
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self.__max_word_len = min(max_word_len, self.__width * self.__height)
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# Generate BoardCell for each position on the board
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for row in range(0, self.__height):
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for col in range(0, self.__width):
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self.__board[(row, col)] = BoardCell(row, col, board[row][col])
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# Update adjacent cell references for each BoardCell
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for cell in self.__board.values():
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adjacent_indexes = self.__get_adjacent_indexes(cell.row, cell.col)
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cell.adjacent_cells = [self.__board[(x[0], x[1])] for x in adjacent_indexes]
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def __str__(self):
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flattened_board_list = [y for x in self.__board_list for y in x]
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max_len = len(max(flattened_board_list, key=len))
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max_len = (
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max_len + 1 if max_len % 2 == 0 else max_len + 2
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) # keep header_len odd
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header_len = self.__width * (max_len + 1) - 1
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head = "-" * header_len
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header = f"+{head}+\n"
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body = ""
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for row in self.__board_list:
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body += "|"
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for col in row:
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body += f"{col.upper(): ^{max_len}}|"
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body += "\n"
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body += header
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return f"{header}{body}"
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@property
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def height(self) -> int:
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"""Getter for height property"""
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return self.__height
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@property
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def width(self) -> int:
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"""Getter for width property"""
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return self.__width
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@property
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def max_word_len(self) -> int:
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"""Getter for maximum word length property"""
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return self.__max_word_len
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@property
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def board(self) -> dict[tuple[int, int], BoardCell]:
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"""Getter for board property"""
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return self.__board
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def __get_adjacent_indexes(self, row, col):
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"""Return adjecency list for board of size `row x col`"""
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indexes = []
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if row > 0:
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indexes.append((row - 1, col)) # up
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if col > 0:
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indexes.append((row - 1, col - 1)) # up-left
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if col < self.width - 1:
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indexes.append((row - 1, col + 1)) # up-right
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if row < self.height - 1:
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indexes.append((row + 1, col)) # down
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if col > 0:
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indexes.append((row + 1, col - 1)) # down-left
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if col < self.width - 1:
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indexes.append((row + 1, col + 1)) # down-right
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if col > 0:
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indexes.append((row, col - 1)) # left
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if col < self.width - 1:
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indexes.append((row, col + 1)) # right
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return indexes
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def get_cell(self, row: int, col: int) -> BoardCell:
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"""Return the value at the specified row x column"""
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return self.__board[(row, col)]
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@@ -1,14 +1,8 @@
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"""Module to generate random Boggle boards for testing"""
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from sys import argv, stderr
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from random import randint, shuffle
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from math import sqrt, floor
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from pathlib import Path
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from typing import List, TypeAlias
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Die: TypeAlias = List[str]
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Dice: TypeAlias = List[Die]
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def read_dice_file(dice_path: Path):
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@@ -17,17 +11,17 @@ def read_dice_file(dice_path: Path):
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return [line.rstrip().split(",") for line in file.readlines() if line[0] != "#"]
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def roll_die(die: Die):
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def roll_die(die: str):
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"""Return a face of the given die string to simulate rolling a die"""
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return str(die[randint(0, len(die) - 1)])
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def roll_dice(dice: Dice):
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def roll_dice(dice: list[str]):
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"""Return a random roll for each die"""
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return [roll_die(die) for die in dice]
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def get_random_board(dice: Dice):
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def get_random_board(dice: list[str]):
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shuffle(dice)
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rolls = roll_dice(dice)
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@@ -39,7 +33,7 @@ def get_random_board(dice: Dice):
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return board
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def get_random_board_csv(dice: Dice):
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def get_random_board_csv(dice: list[str]):
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board = get_random_board(dice)
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board = [",".join(row) for row in board]
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return board
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@@ -55,4 +49,4 @@ if __name__ == "__main__":
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for r in range(0, int(floor(sqrt(len(dice))))):
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print(board[r])
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except Exception as e:
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print("Argument must be a valid file path.", file=stderr)
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print("Argument must be a valid file path!", file=stderr)
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+34
-155
@@ -1,145 +1,11 @@
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"""Boggler Utils"""
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from __future__ import annotations
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from pathlib import Path
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from multiprocessing import Pool
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import logging as log
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import functools
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import operator
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class BoardCell:
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"""Boggle Board cell"""
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def __init__(
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self, row: int, col: int, letters: str, adjacent_cells: list[BoardCell] = None
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) -> None:
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self.__row: int = row
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self.__col: int = col
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self.__pos: tuple[int, int] = (self.__row, self.__col)
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self.__letters: str = letters
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self.__adjacent_cells: list[BoardCell] = adjacent_cells
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@property
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def row(self) -> int:
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"""Getter for row property"""
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return self.__row
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@property
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def col(self) -> int:
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"""Getter for col property"""
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return self.__col
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@property
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def pos(self) -> tuple[int, int]:
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"""Getter for pos property"""
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return self.__pos
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@property
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def letters(self) -> str:
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"""Getter for letter property"""
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return self.__letters
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@property
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def adjacent_cells(self) -> list[BoardCell]:
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"""Getter for adjacent_cells property"""
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return self.__adjacent_cells
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@adjacent_cells.setter
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def adjacent_cells(self, value):
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self.__adjacent_cells = value
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def __str__(self):
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return f"({self.__row}, {self.__col}): {self.__letters}"
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def __repr__(self):
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return f"(BoardCell({self.__row}, {self.__col}): {self.__letters}"
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class BoggleBoard:
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"""Boggle board structure"""
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def __init__(self, board: list[list[str]], max_word_len: int = 14) -> None:
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self.__height: int = len(board)
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self.__width: int = len(board[0]) if self.__height > 0 else 0
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self.__board_list = board
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self.__board: dict[tuple[int, int], BoardCell] = {}
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# Max word length is limited by size of the board
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self.__max_word_len = min(max_word_len, self.__width * self.__height)
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# Generate BoardCell for each position on the board
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for row in range(0, self.__height):
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for col in range(0, self.__width):
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self.__board[(row, col)] = BoardCell(row, col, board[row][col])
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# Update adjacent cell references for each BoardCell
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for cell in self.__board.values():
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adjacent_indexes = self.__get_adjacent_indexes(cell.row, cell.col)
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cell.adjacent_cells = [self.__board[(x[0], x[1])] for x in adjacent_indexes]
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def __str__(self):
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flattened_board_list = [y for x in self.__board_list for y in x]
|
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max_len = len(max(flattened_board_list, key=len))
|
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max_len = (
|
||||
max_len + 1 if max_len % 2 == 0 else max_len + 2
|
||||
) # keep header_len odd
|
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header_len = self.__width * (max_len + 1) - 1
|
||||
head = "-" * header_len
|
||||
header = f"+{head}+\n"
|
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body = ""
|
||||
for row in self.__board_list:
|
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body += "|"
|
||||
for col in row:
|
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body += f"{col.upper(): ^{max_len}}|"
|
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body += "\n"
|
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body += header
|
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return f"{header}{body}"
|
||||
|
||||
@functools.cached_property
|
||||
def height(self) -> int:
|
||||
"""Getter for height property"""
|
||||
return self.__height
|
||||
|
||||
@functools.cached_property
|
||||
def width(self) -> int:
|
||||
"""Getter for width property"""
|
||||
return self.__width
|
||||
|
||||
@functools.cached_property
|
||||
def max_word_len(self) -> int:
|
||||
"""Getter for maximum word length property"""
|
||||
return self.__max_word_len
|
||||
|
||||
@functools.cached_property
|
||||
def board(self) -> dict[tuple[int, int], BoardCell]:
|
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"""Getter for board property"""
|
||||
return self.__board
|
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|
||||
def __get_adjacent_indexes(self, row, col):
|
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"""Return adjecency list for board of size `row x col`"""
|
||||
indexes = []
|
||||
if row > 0:
|
||||
indexes.append((row - 1, col)) # up
|
||||
if col > 0:
|
||||
indexes.append((row - 1, col - 1)) # up-left
|
||||
if col < self.width - 1:
|
||||
indexes.append((row - 1, col + 1)) # up-right
|
||||
if row < self.height - 1:
|
||||
indexes.append((row + 1, col)) # down
|
||||
if col > 0:
|
||||
indexes.append((row + 1, col - 1)) # down-left
|
||||
if col < self.width - 1:
|
||||
indexes.append((row + 1, col + 1)) # down-right
|
||||
if col > 0:
|
||||
indexes.append((row, col - 1)) # left
|
||||
if col < self.width - 1:
|
||||
indexes.append((row, col + 1)) # right
|
||||
return indexes
|
||||
|
||||
def get_cell(self, row: int, col: int) -> BoardCell:
|
||||
"""Return the value at the specified row x column"""
|
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return self.__board[(row, col)]
|
||||
from .board import BoardCell, BoggleBoard
|
||||
|
||||
|
||||
class WordNode:
|
||||
@@ -159,16 +25,11 @@ class WordNode:
|
||||
self.__parent = parent
|
||||
self.__board_pos = board_pos
|
||||
|
||||
@functools.cached_property
|
||||
@property
|
||||
def letters(self) -> str:
|
||||
"""Getter for letter property"""
|
||||
return self.__letters
|
||||
|
||||
@functools.cached_property
|
||||
def letters_count(self) -> int:
|
||||
"""Getter for letters count"""
|
||||
return len(self.__letters)
|
||||
|
||||
@property
|
||||
def is_word(self) -> bool:
|
||||
"""Getter for is_word property"""
|
||||
@@ -178,7 +39,7 @@ class WordNode:
|
||||
def is_word(self, value):
|
||||
self.__is_word = value
|
||||
|
||||
@functools.cached_property
|
||||
@property
|
||||
def children(self) -> dict[str, WordNode]:
|
||||
"""Getter for children property"""
|
||||
return self.__children
|
||||
@@ -227,7 +88,7 @@ class WordTree:
|
||||
self,
|
||||
alphabet: list[str],
|
||||
root: WordNode,
|
||||
words: list[str] | None = None,
|
||||
words: list[str] = None,
|
||||
max_word_len=16,
|
||||
) -> None:
|
||||
self.__alphabet = alphabet
|
||||
@@ -246,27 +107,27 @@ class WordTree:
|
||||
for word in words:
|
||||
self.__insert_word(word)
|
||||
|
||||
@functools.cached_property
|
||||
@property
|
||||
def alphabet(self) -> list:
|
||||
"""Getter for alphabet property"""
|
||||
return self.__alphabet
|
||||
|
||||
@property
|
||||
def wordlist(self) -> list[str] | None:
|
||||
def wordlist(self) -> list[str]:
|
||||
"""Getter for wordlist property"""
|
||||
return self.__wordlist
|
||||
|
||||
@functools.cached_property
|
||||
@property
|
||||
def root(self) -> WordNode:
|
||||
"""Getter for root property"""
|
||||
return self.__root
|
||||
|
||||
@functools.cached_property
|
||||
@property
|
||||
def max_word_len(self) -> int:
|
||||
"""Getter for max_word_len property"""
|
||||
return self.__max_word_len
|
||||
|
||||
@functools.cached_property
|
||||
@property
|
||||
def tree(self) -> dict[str, WordNode]:
|
||||
"""Getter for tree property"""
|
||||
return self.__tree
|
||||
@@ -295,6 +156,7 @@ class WordTree:
|
||||
board_pos=None,
|
||||
):
|
||||
"""Create WordNode for `letters` and into WordTree under `parent`"""
|
||||
log.debug("inserting node: %s", letters)
|
||||
node = WordNode(letters, is_word, parent, children, board_pos)
|
||||
parent.add_child_node(node)
|
||||
|
||||
@@ -303,31 +165,41 @@ class WordTree:
|
||||
otherwise returns False"""
|
||||
|
||||
# Insert root node
|
||||
prefix = word[0 : self.root.letters_count] # prefix = first letter block
|
||||
prefix = word[0 : len(self.root.letters)] # prefix = first letter block
|
||||
if word is None or prefix != self.root.letters:
|
||||
return False
|
||||
curr_node = self.tree[prefix]
|
||||
word_len = len(word)
|
||||
|
||||
i = len(prefix)
|
||||
i_max = min(self.max_word_len, word_len)
|
||||
i_max = min(self.max_word_len, len(word))
|
||||
while i < i_max:
|
||||
letters = word[i]
|
||||
log.debug(
|
||||
"1 letter seq: %s %s %s", word, letters, letters in curr_node.children
|
||||
)
|
||||
if letters not in self.alphabet:
|
||||
# Check two letter sequences like ("Qu", "Th", etc.) at current index
|
||||
letters = word[i : i + 2]
|
||||
log.debug(
|
||||
"2 letter seq: %s %s %s",
|
||||
word,
|
||||
letters,
|
||||
letters in curr_node.children,
|
||||
)
|
||||
if letters not in self.alphabet:
|
||||
return False
|
||||
# Insert node
|
||||
if letters not in curr_node.children:
|
||||
self.insert_node(letters, curr_node)
|
||||
log.debug("3 letter seq: %s %s", word, letters)
|
||||
|
||||
curr_node = curr_node.children[letters]
|
||||
|
||||
i += len(letters)
|
||||
|
||||
# Mark the last node as a word
|
||||
curr_node.is_word = word_len <= self.max_word_len
|
||||
curr_node.is_word = len(word) <= self.max_word_len
|
||||
return True
|
||||
|
||||
def search(self, word: str, curr_node=None) -> WordNode:
|
||||
@@ -368,7 +240,7 @@ class WordTree:
|
||||
"""
|
||||
|
||||
if word_len > self.max_word_len or word_len >= board.max_word_len:
|
||||
# MAX WORD LENGTH REACHED!
|
||||
log.debug(f"MAX WORD LENGTH REACHED! len = {word_len}")
|
||||
subtree.active_node = subtree.active_node.parent
|
||||
self.active_node = self.active_node.parent
|
||||
return subtree
|
||||
@@ -377,15 +249,22 @@ class WordTree:
|
||||
if self.active_node.is_word and len(self.active_node.children) == 0:
|
||||
word_path = subtree.active_node.path[::-1]
|
||||
subtree.word_paths.append((subtree.active_node.get_word(board), word_path))
|
||||
|
||||
# Word found
|
||||
log.debug(
|
||||
"1: WORD FOUND: %s %s",
|
||||
"".join([board.board[x].letters for x in word_path]),
|
||||
word_path,
|
||||
)
|
||||
self.active_node = self.active_node.parent
|
||||
subtree.active_node = subtree.active_node.parent
|
||||
return subtree
|
||||
elif self.active_node.is_word:
|
||||
# Word found
|
||||
word_path = subtree.active_node.path[::-1]
|
||||
subtree.word_paths.append((subtree.active_node.get_word(board), word_path))
|
||||
log.debug(
|
||||
"2: WORD FOUND: %s %s",
|
||||
"".join([board.board[x].letters for x in word_path]),
|
||||
word_path,
|
||||
)
|
||||
|
||||
# Branch for each adjacent board cell
|
||||
for cell in board_cell.adjacent_cells:
|
||||
|
||||
Generated
+12
-1
@@ -353,6 +353,17 @@ files = [
|
||||
[package.extras]
|
||||
plugins = ["importlib-metadata"]
|
||||
|
||||
[[package]]
|
||||
name = "pygtrie"
|
||||
version = "2.5.0"
|
||||
description = "A pure Python trie data structure implementation."
|
||||
optional = false
|
||||
python-versions = "*"
|
||||
files = [
|
||||
{file = "pygtrie-2.5.0-py3-none-any.whl", hash = "sha256:8795cda8105493d5ae159a5bef313ff13156c5d4d72feddefacaad59f8c8ce16"},
|
||||
{file = "pygtrie-2.5.0.tar.gz", hash = "sha256:203514ad826eb403dab1d2e2ddd034e0d1534bbe4dbe0213bb0593f66beba4e2"},
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "pylint"
|
||||
version = "2.17.4"
|
||||
@@ -609,4 +620,4 @@ files = [
|
||||
[metadata]
|
||||
lock-version = "2.0"
|
||||
python-versions = "^3.11"
|
||||
content-hash = "ebdcc3cb72dd9c6dc736b31d92471656c82dc96ec6b9e67bf2886d5ca1c4f499"
|
||||
content-hash = "167dc1b59d6da393661109af959693c455aa06c40c18564e16684920f259ae95"
|
||||
|
||||
+20
-9
@@ -1,23 +1,34 @@
|
||||
[project]
|
||||
name = "boggler"
|
||||
version = "2.0.1"
|
||||
authors = [
|
||||
{ name="Cameron Blankenbuehler", email="cameron.blankenbuehler@gmail.com" },
|
||||
]
|
||||
description = "Utilities for solving the Boggle word game."
|
||||
readme="README.md"
|
||||
license = { file="LICENSE" }
|
||||
requires-python = ">=3.7"
|
||||
classifiers = [
|
||||
"Programming Language :: Python :: 3",
|
||||
"License :: OSI Approved :: MIT License",
|
||||
"Operating System :: POSIX :: Linux",
|
||||
]
|
||||
|
||||
[project.urls]
|
||||
"Homepage" = "https://github.com/cblanken/boggler"
|
||||
"Bug Tracker" = "https://github.com/cblanken/boggler/issues"
|
||||
|
||||
[tool.poetry]
|
||||
name = "boggler"
|
||||
version = "2.0.4"
|
||||
version = "2.0.1"
|
||||
description = "Utilities for solving the Boggle word game."
|
||||
authors = ["Cameron Blankenbuehler <cameron.blankenbuehler@gmail.com>"]
|
||||
license = "LICENSE"
|
||||
classifiers = [
|
||||
"Programming Language :: Python :: 3",
|
||||
"License :: OSI Approved :: MIT License",
|
||||
"Operating System :: POSIX :: Linux",
|
||||
]
|
||||
authors = ["Cameron Blankenbuehler <cameron.blankenbuehler@protonmail.com>"]
|
||||
readme = "README.md"
|
||||
|
||||
[tool.poetry.dependencies]
|
||||
python = "^3.8"
|
||||
python = "^3.11"
|
||||
rich = "^13.4.1"
|
||||
pygtrie = "^2.5.0"
|
||||
|
||||
[tool.poetry.scripts]
|
||||
boggler = "boggler.__main__:main"
|
||||
|
||||
Reference in New Issue
Block a user